@inbook{880f986adc894676a97df878dfab325e,
title = "What is a Convention in Interactive Narrative Design?",
abstract = "This paper reports on an aspect of a long-term project to create a body of evidence-based interactive narrative design methods. In this context, we discuss aspects of formal design descriptions as a basis for a quantitative approach to verify the effects of design choices on the experience of audiences. Specifically, we discuss the notion of {\textquoteleft}design conventions{\textquoteright} by acknowledging earlier usages of the term and the related discourse in video game studies.",
keywords = "Design conventions, Interactive digital narrative, Interactive narrative design, User study",
author = "Hartmut Koenitz and Christian Roth and Teun Dubbelman and Noam Knoller",
year = "2017",
doi = "10.1007/978-3-319-71027-3_29",
language = "English",
isbn = "9783319710266",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer",
pages = "295--298",
booktitle = "Interactive Storytelling",
address = "Germany",
}