Towards design guidelines for virtual reality training for the chemical industry

Sofia Garcia Fracaro*, Philippe Chan, Timothy Gallagher, Yusra Tehreem, Ryo Toyoda, Kristel Bernaerts, Jarka Glassey, Thies Pfeiffer, Bert Slof, Sven Wachsmuth, Michael Wilk*

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

Operator training in the chemical industry is important because of the potentially hazardous nature of procedures and the way operators' mistakes can have serious consequences on process operation and safety. Currently, operator training is facing some challenges, such as high costs, safety limitations and time constraints. Also, there have been some indications of a lack of engagement of employees during mandatory training. Immersive technologies can provide solutions to these challenges. Specifically, virtual reality (VR) has the potential to improve the way chemical operators experience training sessions, increasing motivation, virtually exposing operators to unsafe situations, and reducing classroom training time. In this paper, we present research being conducted to develop a virtual reality training solution as part of the EU Horizon 2020 CHARMING Project, a project focusing on the education of current and future chemical industry stakeholders. This paper includes the design principles for a virtual reality training environment including the features that enhance the effectiveness of virtual reality training such as game-based learning elements, learning analytics, and assessment methods. This work can assist those interested in exploring the potential of virtual reality training environments in the chemical industry from a multidisciplinary perspective.
Original languageEnglish
Pages (from-to)12-23
Number of pages12
JournalEducation for Chemical Engineers
Volume36
DOIs
Publication statusPublished - 1 Jul 2021

Bibliographical note

Funding Information:
This project has received funding from the European Union’s EU Framework Programme for Research and Innovation Horizon 2020 under Grant Agreement No 812716 . This publication reflects only the authors’ view exempting the community from any liability. Project website: https://charming-etn.eu/ .

Funding Information:
This project has received funding from the European Union's EU Framework Programme for Research and Innovation Horizon 2020 under Grant Agreement No 812716. This publication reflects only the authors? view exempting the community from any liability. Project website: https://charming-etn.eu/. Special thanks to the CHARMING supervisory board for their help in the publication process.

Publisher Copyright:
© 2021 The Institution of Chemical Engineers

Keywords

  • Assessment
  • Chemical industry
  • Game-based learning
  • Learning analytics
  • Operator training
  • Virtual reality

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