Abstract
The access to virtual reality museums mostly relies on the visual sense, making it difficult if not impossible for visually impaired people to partake in the experience. We present a between-subjects study exploring if narrations and spatialized 'reference' audio combined with haptic feedback can be a sufficient replacement for the traditional use of vision in a virtual reality art museum. Our pilot study compares two implementations: A standard 'sighted' version that provides visual artifacts along with related acoustic narratives, a 'visually impaired' version with modified narratives and enhanced audio and haptics that was tested by visually impaired participants, as well as 'blindfolded' sighted individuals. Auditory and haptic feedback in the latter version were used to steer visitors towards specific virtual objects. Although the experiences of the visually impaired were obviously not statistically equivalent to the non-impaired group, results show that our method enabled them to experience the virtual reality museum adequately and find objects faster due to the additional auditory and haptic feedback.
Original language | English |
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Title of host publication | 2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) |
Publisher | IEEE |
Pages | 225-233 |
Number of pages | 9 |
ISBN (Electronic) | 978-1-6654-5725-5 |
DOIs | |
Publication status | Published - 2022 |
Event | 5th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2022 - Virtual, Online, United States Duration: 12 Dec 2022 → 14 Dec 2022 |
Conference
Conference | 5th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2022 |
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Country/Territory | United States |
City | Virtual, Online |
Period | 12/12/22 → 14/12/22 |
Bibliographical note
Publisher Copyright:© 2022 IEEE.
Keywords
- virtual exhibition
- virtual museum
- virtual reality
- visually impaired