Abstract
Previous research investigated whether and how people from different countries differ in their playing behavior by clustering a large sample of players (n = 12,279 from 26 countries) based on responses to a survey capturing 29 constructs including key demographics (e.g., age, gender), gaming habits (e.g., playtime, spending, appreciation), and cultural attitudes (e.g., motivation, perspectives on community, perceived stressors). The earlier study employed country means and hierarchical clustering to identify eight distinct clusters. Clustering algorithms entail a certain amount of arbitrary decisions. Based on this work, the current study attempts to assess cluster stability by identifying clusters of similarity but this time based on a different set of metrics (cosine similarity) and a different clustering algorithm. Despite the methodological shift, the analysis again identified eight optimal clusters, which closely align with those from the previous study, evidence that the dataset can be segmented in stable clusters. However, some notable differences emerged, providing additional insights into cross-cultural gaming behaviors.
Original language | English |
---|---|
Title of host publication | Proceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025 |
Editors | Johanna Pirker, Fares Kayali, Katta Spiel, Sabine Harrer, Sabine Harrer, Ahmed Khalifa, Gabriella A.B. Barros |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9798400718564 |
DOIs | |
Publication status | Published - 9 May 2025 |
Event | 20th International Conference on the Foundations of Digital Games, FDG 2025 - Vienna, Austria Duration: 15 Apr 2025 → 18 Apr 2025 |
Publication series
Name | Proceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025 |
---|
Conference
Conference | 20th International Conference on the Foundations of Digital Games, FDG 2025 |
---|---|
Country/Territory | Austria |
City | Vienna |
Period | 15/04/25 → 18/04/25 |
Bibliographical note
Publisher Copyright:© 2025 Copyright held by the owner/author(s).
Keywords
- Clustering Algorithms Geography
- Countries
- Culture
- Online Games
- Player Experience
- Survey