The Effect of Spatial Audio on Curvature Gains in VR Redirected Walking

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Abstract

Redirected walking (RDW) is a technique that allows users to navigate larger physical spaces in virtual reality (VR) environments by manipulating the users’ view of the virtual world. In this study, we investigate the effect of adding spatial audio elements to curvature gains in RDW aiming to increase the perceptual threshold for the manipulation and allowing for higher levels of unnoticed redirection. We conducted a user study (n = 18), evaluating perceptual thresholds across conditions with and without spatial audio elements across different curvature gains. We found that spatial audio can significantly increase thresholds with a large effect size. This finding indicates the value of spatial audio for RDW. It could facilitate higher levels of redirection, while maintaining a convincing experience, leading to more freedom to navigate virtual environments in even smaller physical spaces.
Original languageEnglish
Title of host publicationCHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
Number of pages10
ISBN (Electronic)9798400703300
ISBN (Print)9798400703300
DOIs
Publication statusPublished - May 2024

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Keywords

  • curvature gains
  • redirected walking
  • spatial audio
  • virtual reality

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