Abstract
This chapter explores how the increasing abundance of sustainability-themed games and the sometimes-uncritical application of game design patterns carry a risk of misrepresenting climate emergencies, human-nature relations, as well as alternative, more sustainable futures and might, in the worst case, contribute to greenwashing digital games as a medium. This critical examination is followed by suggested methods for avoiding these risks.
| Original language | English |
|---|---|
| Title of host publication | The Game Needs to Change |
| Subtitle of host publication | Towards Sustainable Game Design |
| Publisher | CRC Press |
| Pages | 159-169 |
| Number of pages | 11 |
| ISBN (Electronic) | 9781040445662 |
| ISBN (Print) | 9781032843667 |
| DOIs | |
| Publication status | Published - 17 Nov 2025 |
Bibliographical note
Publisher Copyright:© 2026 selection and editorial matter, Patrick Prax, Clayton Whittle, and Trevin York; individual hapters, the contributors.