Simplifying serious games and analytics deployment in a virtual campus using LTI and xAPI

Ivan Perez-Colado, I. S.W.B. Prasetya, Baltasar Fernandez Manjon, Ivan Martinez-Ortiz, Manuel Freire

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    Effective deployment of Serious Games into the classroom is a challenging task that adds extra administrative burden to educators and researchers, hindering the generalization of the use of games in the class. This paper presents how elearning standards such as IMS LTI and xAPI specifications can be used to simplify this deployment. This approach has been tested in the context of the Erasmus+ project IMPRESS, using serious games to teach software engineering.

    Original languageEnglish
    Title of host publication2020 X International Conference on Virtual Campus (JICV)
    PublisherIEEE
    Pages1-4
    Number of pages4
    ISBN (Electronic)9780738124728
    DOIs
    Publication statusPublished - 3 Dec 2020
    Event10th International Conference on Virtual Campus, JICV 2020 - Tetouan, Morocco
    Duration: 3 Dec 20205 Dec 2020

    Conference

    Conference10th International Conference on Virtual Campus, JICV 2020
    Country/TerritoryMorocco
    CityTetouan
    Period3/12/205/12/20

    Bibliographical note

    Funding Information:
    This work has been partially funded by the European Commission (Erasmus+ IMPRESS 2017-1-NL01-KA203-035259), the Regional Government of Madrid (eMadrid S2018/TCS-4307, co-funded by FSE and FEDER), by the Ministry of Education (TIN2017-89238-R), and by the Telefónica-Complutense Chair on Digital Education and Serious Games

    Publisher Copyright:
    © 2020 IEEE.

    Funding

    This work has been partially funded by the European Commission (Erasmus+ IMPRESS 2017-1-NL01-KA203-035259), the Regional Government of Madrid (eMadrid S2018/TCS-4307, co-funded by FSE and FEDER), by the Ministry of Education (TIN2017-89238-R), and by the Telefónica-Complutense Chair on Digital Education and Serious Games

    Keywords

    • analytics
    • external tools
    • IMS LTI
    • serious games
    • virtual campus

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