Robust balance shift control with posture optimization

Z. Kavafoglu, Ersan Kavafoglu, J. Egges

    Research output: Contribution to conferencePaperOther research output

    Abstract

    In this paper we present a control framework which creates robust and natural balance shifting behaviours during standing. Given high-level features such as the position of the center of mass projection and the foot configurations, a kinematic posture satisfying these features is synthesized using online optimization. The physics-based control framework of the system calculates internal joint torques that enable tracking the optimized posture together with balance and pelvis control. Our system results in a very stable pose regardless of the position of the COM projection within the foot support polygon. This is achieved using an online knee bending and hip joint position optimization scheme. Moreover, we improve the robustness of the character under external perturbations by an arm control strategy that regulates the body's angular momentum. The capabilities of the system are demonstrated under different scenarios. The proposed framework doesn't include equations of motions or inverse dynamics. The simulations run in real-time on a standard modern PC without needing any preprocessing like offline parameter optimization. As a result, our system is suitable for commercial real-time graphics applications such as games.
    Original languageEnglish
    Pages183-192
    Number of pages10
    DOIs
    Publication statusPublished - 2015
    EventMotion in Games - Paris, France
    Duration: 16 Nov 201518 Nov 2015

    Conference

    ConferenceMotion in Games
    Country/TerritoryFrance
    CityParis
    Period16/11/1518/11/15

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