Abstract
The application of 3D techniques and digital methodologies in visualization
is by no means new for Archaeology, but relatively new to other
disciplines, like heritage studies, museology, conservation and restoration,
and (art)-history. This chapter focuses on the understanding of ancient
built structures, taking the famous courtyard building (Zone F) from the
6th century BC in Aquarossa, Italy, as a starting point. When the path that
leads to the final (3D) reconstruction of material objects, however small,
monumental or intangible, is thoroughly documented, it generates a vast
amount of new data otherwise never encountered. It is these data that
we want to use to understand fully the concept of reconstructing ancient
and historical communities.
is by no means new for Archaeology, but relatively new to other
disciplines, like heritage studies, museology, conservation and restoration,
and (art)-history. This chapter focuses on the understanding of ancient
built structures, taking the famous courtyard building (Zone F) from the
6th century BC in Aquarossa, Italy, as a starting point. When the path that
leads to the final (3D) reconstruction of material objects, however small,
monumental or intangible, is thoroughly documented, it generates a vast
amount of new data otherwise never encountered. It is these data that
we want to use to understand fully the concept of reconstructing ancient
and historical communities.
| Original language | English |
|---|---|
| Title of host publication | Reconstruction, Replication and Re-enactment in the Humanities and Social Sciences |
| Editors | Sven Dupré, Anna Harris, Julia Kursell, Patricia Lulof, Maartje Stols-Witlox |
| Publisher | Amsterdam University Press |
| Chapter | 9 |
| Pages | 253-274 |
| ISBN (Electronic) | 9789048543854 |
| DOIs | |
| Publication status | Published - 2020 |
| Externally published | Yes |
Keywords
- organs
- sound
- situationality
- voicing
- music-making
- listening
- intentionality