PSPACE-completeness of Bloxorz and of Games with 2-Buttons

Tom C. van der Zanden, Hans L. Bodlaender

    Research output: Contribution to journalArticleAcademic

    Abstract

    Bloxorz is an online puzzle game where players move a 1 by 1 by 2 block by tilting it on a subset of the two dimensional grid. Bloxorz features switches that open and close trapdoors. The puzzle is to move the block from its initial position to an upright position on the destination square. We show that the problem of deciding whether a given Bloxorz level is solvable is PSPACE-complete and that this remains so even when all trapdoors are initially closed or all trapdoors are initially open. We also answer an open question of Viglietta, showing that 2-buttons are sufficient for PSPACE-hardness of general puzzle games. We also examine the hardness of some variants of Bloxorz, including variants where the block is a 1 by 1 by 1 cube, and variants with single-use tiles.
    Original languageEnglish
    Number of pages16
    JournalCoRR
    Volumeabs/1411.5951
    Publication statusPublished - 2014

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