Process training for industrial organisations using 3D environments: An empirical analysis

M. Leyer, Banu Aysolmaz, Ross Brown, Selen Türkay, Hajo A. Reijers

    Research output: Contribution to journalArticleAcademicpeer-review


    Industrial organisations spend considerable resources on training employees with respect to the organisations’ business processes. These resources include business process models, diagrams depicting vital activities, workflows, roles, systems, and data within these processes. However, these models are difficult to comprehend, partly because they possess minimal connection to real-world concepts. Alternately, 3D environments allow greater learning opportunities for process-related knowledge. To this end, we designed a non-interactive 3D environment for process training purposes that allows learners to apply the method of loci, which has been shown to improve learning by helping associate visuospatial elements with learning material. The prototype environment, which was developed using simple visualisations, can be adapted across industrial organisations and domains. In order to test the effectiveness of the 3D environments in comparison with 2D environments, we conducted a between-subjects experiment with two conditions. The results show that 3D environments result in more accurate and faster recall of process knowledge, suggesting that such an environment can provide a better affective learning experience. These findings have important implications for how organisations can train their employees with the aim of improving the acquisition of process knowledge.
    Original languageEnglish
    Article number103346
    Pages (from-to)1-11
    JournalComputers in Industry
    Publication statusPublished - Jan 2021


    • 3D environments
    • Job training
    • Method of loci
    • Process learning
    • Situated learning


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