Playing Another Game; Twinking in World of Warcraft

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Abstract

This paper investigates one the more controversial player practices in MMORPG’s, twinking, not in terms of value judgment but as a play from negotiating, working against and even transforming a MMORPG’s intended structure and design. Making use of participatory ethnographic observations of one of World of Warcraft’s particular forms of twinking, this devious behavior is discussed as being luxury play, dominance play, transformative play and standardized play, each form having its own influence on the way these virtual worlds are experienced by the player community and, notably, twinkers themselves.
Original languageUndefined/Unknown
Title of host publicationDiGRA 2007: Situated Play Proceedings
EditorsA. Baba
Place of PublicationTokyo
PublisherDiGRA Japan
Pages349-356
Number of pages8
Publication statusPublished - 2007

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