Performing multicut on walkable environments: Obtaining a minimally connected multi-layered environment from a walkable environment

Arne Hillebrand*, Marjan van den Akker, Roland Geraerts, Han Hoogeveen

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

A multi-layered environment is a representation of the walkable space in a 3D virtual environment that comprises a set of twodimensional layers together with the locations where the different layers touch, which are called connections. This representation can be used for crowd simulations, e.g. to determine evacuation times in complex buildings. Since the execution times of many algorithms depend on the number of connections, we will study multi-layered environments with a minimal number of connections. We show how finding a minimally connected multi-layered environment can be formulated as an instance of the multicut problem. We will prove that finding a minimally connected multi-layered environment is an NP-Hard problem. Lastly, we will present techniques which shrink the size of the underlying graph by removing redundant information. These techniques decrease the input size for algorithms that use this representation for finding multi-layered environments.

Original languageEnglish
Title of host publicationCombinatorial Optimization and Applications - 10th International Conference, COCOA 2016, Proceedings
EditorsMinming Li, Lusheng Wang, T-H. Hubert Chan
PublisherSpringer
Pages311-325
Number of pages15
Volume10043
ISBN (Print)9783319487489
DOIs
Publication statusPublished - 2016
Event10th Annual International Conference on Combinatorial Optimization and Applications, COCOA 2016 - Hong Kong, China
Duration: 16 Dec 201618 Dec 2016

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10043 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th Annual International Conference on Combinatorial Optimization and Applications, COCOA 2016
Country/TerritoryChina
CityHong Kong
Period16/12/1618/12/16

Keywords

  • Simple Path
  • Visibility Graph
  • Graph Reduction
  • Crowd Simulation
  • Walkable Environment

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