On the Topology of Walkable Environments

Benjamin Burton, Arne Hillebrand, Maarten Löffler, Saul Schleimer, Dylan Thurston, Stephan Tillmann, Wouter van Toll

Research output: Contribution to conferencePaperOther research output

Abstract

Motivated by motion planning applications, we study 2-dimensional surfaces embedded in 3-dimensional space with the property that their vertical projection is an immersion. We provide bounds on the complexity of a triangulation of such a surface, given that the projection of the boundary is a polygon with m segments. We then show how these bounds lead to efficient algorithm to compute such a triangulation. Finally, we relate our result to concrete motion planning setting and review related open questions.
Original languageEnglish
Pages66:1-6
Publication statusPublished - 2018
Event34th European Workshop on Computational Geometry - Berlin, Germany
Duration: 21 Mar 201823 Mar 2018

Conference

Conference34th European Workshop on Computational Geometry
Abbreviated titleEuroCG 2018
Country/TerritoryGermany
CityBerlin
Period21/03/1823/03/18

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