TY - JOUR
T1 - Museum Personalization Based on Gaming and Cognitive Styles
AU - Naudet, Yannick
AU - Antoniou, Angeliki
AU - Lykourentzou, Ioanna
AU - Tobias, Eric
AU - Rompa, Jenny
AU - Lepouras, George
PY - 2016/2/17
Y1 - 2016/2/17
N2 - This paper details and discusses experimental results obtained towards personalizing a museum visit through a personal mobile guide, using an approach relying on users' cognitive style, gaming, social networks, and recommendations. It describes the personalization system, which relies on a Facebook game to infer users' cognitive style, visiting style and interests, and a recommendation algorithm offering sequences of points of interests to visit. A qualitative and quantitative analysis of an experiment conducted in a museum is given, offering first conclusions and perspectives on the approach.
AB - This paper details and discusses experimental results obtained towards personalizing a museum visit through a personal mobile guide, using an approach relying on users' cognitive style, gaming, social networks, and recommendations. It describes the personalization system, which relies on a Facebook game to infer users' cognitive style, visiting style and interests, and a recommendation algorithm offering sequences of points of interests to visit. A qualitative and quantitative analysis of an experiment conducted in a museum is given, offering first conclusions and perspectives on the approach.
UR - https://www.mendeley.com/catalogue/3a1004b2-7e6f-37d0-a6ce-782575ee182b/
U2 - 10.4018/ijvcsn.2015040101
DO - 10.4018/ijvcsn.2015040101
M3 - Article
SN - 1942-9010
VL - 7
SP - 1
EP - 30
JO - International Journal of Virtual Communities and Social Networking
JF - International Journal of Virtual Communities and Social Networking
IS - 2
ER -