Multi-person board game affect analysis dataset: MP-BGAAD

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Abstract

Board games are fertile grounds for the display of social signals, and they provide insights into psychological indicators. In this work, we introduce a new dataset collected from four-player board game sessions, recorded via multiple cameras. Recording four players at once provides a setting richer than dyadic interactions. Emotional moments are annotated for all game sessions. Additional data comes from personality and game experience questionnaires. We present a baseline for affect analysis and discuss some potential research questions for the analysis of social interactions and group dynamics during board games
Original languageEnglish
Title of host publicationProceedings eNTERFACE’19
Subtitle of host publication15th International Summer Workshop on Multimodal Interfaces
EditorsHamdi Dibeklioğlu, Elif Sürer
PublisherComputer Engineering Department Bilkent University
Number of pages11
ISBN (Print)978-605-9788-33-5
Publication statusPublished - 2019
EventInternational Summer Workshop on Multimodal Interfaces - Bilkent, Turkey
Duration: 8 Jul 20192 Aug 2019
Conference number: 15

Conference

ConferenceInternational Summer Workshop on Multimodal Interfaces
Country/TerritoryTurkey
CityBilkent
Period8/07/192/08/19

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