Abstract
Player eXperience (PX) testing has attracted attention in the game industry as video games become more complex and widespread. Understanding players’ desires and their experience are key elements to guarantee the success of a game in the highly competitive market. Although a number of techniques have been introduced to measure the emotional aspect of the experience, automated testing of player experience still needs to be explored. This paper presents a framework for automated player experience testing by formulating emotion patterns’ requirements and utilizing a computational model of players’ emotions developed based on a psychological theory of emotions along with a model-based testing approach for test suite generation. We evaluate the strength of our framework by performing mutation test. The paper also evaluates the performance of a search-based generated test suite and LTL model checking-based test suite in revealing various variations of temporal and spatial emotion patterns. Results show the contribution of both algorithms in generating complementary test cases for revealing various emotions in different locations of a game level.
| Original language | English |
|---|---|
| Title of host publication | Fundamental Approaches to Software Engineering |
| Subtitle of host publication | 26th International Conference, FASE 2023, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2023, Paris, France, April 22–27, 2023, Proceedings |
| Editors | Leen Lambers, Sebastián Uchitel |
| Place of Publication | Cham |
| Publisher | Springer |
| Pages | 151-172 |
| Number of pages | 22 |
| Edition | 1 |
| ISBN (Electronic) | 978-3-031-30826-0 |
| ISBN (Print) | 978-3-031-30825-3 |
| DOIs | |
| Publication status | Published - 20 Apr 2023 |
| Event | 26th International Conference on Fundamental Approaches to Software Engineering, FASE 2023, held as part of the 26th European Joint Conferences on Theory and Practice of Software, ETAPS 2023 - Paris, France Duration: 22 Apr 2023 → 27 Apr 2023 |
Publication series
| Name | Lecture Notes in Computer Science |
|---|---|
| Publisher | Springer |
| Volume | 13991 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 26th International Conference on Fundamental Approaches to Software Engineering, FASE 2023, held as part of the 26th European Joint Conferences on Theory and Practice of Software, ETAPS 2023 |
|---|---|
| Country/Territory | France |
| City | Paris |
| Period | 22/04/23 → 27/04/23 |
Bibliographical note
Publisher Copyright:© 2023, The Author(s).
Keywords
- agent-based testing
- automated player experience testing
- model-based testing
- models of emotion