Learning in Multi-Objective Public Goods Games with Non-Linear Utilities

Nicole Orzan, Erman Acar, Davide Grossi, Patrick Mannion, Roxana Radulescu

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in the context of Public Goods Games. We study learning in a novel multi-objective version of the Public Goods Game where agents have different risk preferences, by means of multi-objective reinforcement learning. We introduce a parametric non-linear utility function to model risk preferences at the level of individual agents, over the collective and individual reward components of the game. We study the interplay between such preference modelling and environmental uncertainty on the incentive alignment level in the game. We demonstrate how different combinations of individual preferences and environmental uncertainty sustain the emergence of cooperative patterns in non-cooperative environments (i.e., where competitive strategies are dominant), while others sustain competitive patterns in cooperative environments (i.e., where cooperative strategies are dominant).
Original languageEnglish
Title of host publication27th European Conference on Artificial Intelligence
PublisherIOS Press
Pages2749-2756
Volume392
ISBN (Electronic)978-1-64368-548-9
DOIs
Publication statusPublished - Oct 2024
EventThe 27th European Conference on Artificial Intelligence - Santiago de Compostela, Spain
Duration: 19 Oct 202424 Oct 2024
https://www.ecai2024.eu

Publication series

NameFrontiers in Artificial Intelligence and Applications

Conference

ConferenceThe 27th European Conference on Artificial Intelligence
Abbreviated titleECAI 2024
Country/TerritorySpain
CitySantiago de Compostela
Period19/10/2424/10/24
Internet address

Fingerprint

Dive into the research topics of 'Learning in Multi-Objective Public Goods Games with Non-Linear Utilities'. Together they form a unique fingerprint.

Cite this