Abstract
The requirements engineering (RE) discipline keeps evolving to cope with increasingly complex systems and shorter development cycles. Using a lightweight analysis framework, we review the current landscape of games for RE and provide guidance for the practitioner interested in improving their skills using innovative game-based RE.
| Original language | English |
|---|---|
| Pages (from-to) | 50-59 |
| Number of pages | 10 |
| Journal | IEEE Software |
| Volume | 37 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 8 May 2020 |
Keywords
- games
- requirements engineering
- knowledge engineering
- object recognition
- training data
- task analysis