GameDNA: Towards Game Notation for Discourse and Player Actions

C. van Nimwegen, H. van Oostendorp, M. Bas, J. Modderman

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

In the current game practice there is a need for richer game grammars or ways of notation. Existing methods are not sufficiently able to accommodate the players' mental states and actions during the game; we need better ways to visualize cognitive aspects within the player and the game events. In this project a Serious Game Studio, a Computer Science department and an HRD consultancy firm cooperate on a living case-study, a serious game to measure “Compliance” for job assessment in order to uncover individual traits (here: Compliance) in a structural manner. This paper describes the first concepts and progress of GameDNA (Game Discourse Notation and Analysis), a method to notate, analyze and visualize cognitive actions of players and interactive aspects during play.
Original languageEnglish
Title of host publicationMensch & Computer 2011
Subtitle of host publication11. fachübergreifende Konferenz für interaktive und kooperative Medien. überMEDIEN - ÜBERmorgen
PublisherOldenbourg Wissenschaftsverlag GmbH
Pages1-10
ISBN (Electronic)9783486712742
ISBN (Print)9783486712353
DOIs
Publication statusPublished - 7 Sept 2011

Publication series

NameMensch & Computer – Tagungsbände / Proceedings
Volume2011

Bibliographical note

Mensch & Computer 2011 - Übermedien Übermorgen

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