Game-based learning has good chemistry with chemistry education: A three-level meta-analysis

Yuanyuan Hu*, Timothy Gallagher, Pieter Wouters, Marieke van der Schaaf, Liesbeth Kester

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

Game-based learning (GBL) may address the unique characteristics of a single subject such as chemistry. Previous systematic reviews on the effects of GBL have yielded contradictory results concerning cognitive and motivational outcomes. This meta-analysis aims to: (a) estimate the overall effect size of GBL in chemistry education on cognitive, motivational, and emotional outcomes compared with non-GBL (i.e., media comparison); (b) examine possible moderators of the effects; and (c) identify the more effective game design and instructional design features (i.e., value-added comparison). We screened 842 articles and included 34 studies. This study is the first GBL meta-analysis that employed a three-level random-effects model for the overall effects. Moderator analysis used a mixed-effects meta-regression model. Results from the media comparison suggest chemistry GBL was more effective for cognition (g = 0.70, k = 30, N = 4155), retention (g = 0.59, k = 20, N = 2860), and motivation (g = 0.35, k = 7, N = 974) than non-GBL and the substantial heterogeneity (I2 = 86%) for cognitive outcomes. No study reported emotional outcomes, and studies considering value-added comparisons of GBL with versus without specific design features (k = 3) were too few to perform a meta-analysis. Moderator analyses implied that except for publication source and sample size, no other moderator was related to effect sizes. There may be the small-study effects, particularly publication bias. Although we conclude that GBL enhances chemistry learning more than non-GBL, the results also make clear that additional high-quality value-added research is needed to identify design guidelines that may further improve chemistry GBL. More GBL meta-analyses on subjects other than chemistry are also needed. As the first GBL meta-analysis that emphasizes emotion, we call for more research on emotion and on relationships between cognition, motivation, and emotion in GBL.

Original languageEnglish
Pages (from-to)1499-1543
Number of pages45
JournalJournal of Research in Science Teaching
Volume59
Issue number9
DOIs
Publication statusPublished - Nov 2022

Bibliographical note

Funding Information:
This work was supported by the European Union’s Framework Programme for Research and Innovation Horizon 2020 (Grant Agreement No 812716). Funding information

Publisher Copyright:
© 2022 The Authors. Journal of Research in Science Teaching published by Wiley Periodicals LLC on behalf of National Association for Research in Science Teaching.

Funding

This work was supported by the European Union’s Framework Programme for Research and Innovation Horizon 2020 (Grant Agreement No 812716). Funding information

Keywords

  • chemistry
  • cognition
  • game-based learning
  • meta-analysis
  • motivation

Fingerprint

Dive into the research topics of 'Game-based learning has good chemistry with chemistry education: A three-level meta-analysis'. Together they form a unique fingerprint.

Cite this