Feeling an Itch: A Systematic Review of Games for Mental Health on Itch.io

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Abstract

In this study, we systematically reviewed mental health-related games on the indie games platform itch.io. After initial screening and subsequent gameplay, we arrived at a dataset of 60 browser-playable games tagged with “mental health” on itch.io, which were reviewed and classified along a set of categories: targeted mental health topic, game type, player motivation type, method used, theoretical grounding, references to resources, itch.io genre, interaction style, single-player or multiplayer social presence, and playtime. Analyzing trends in this dataset, we found that anxiety and depression were the most commonly targeted issues, while the game experiences were commonly single-player interactive fictions and visual novels. Only 13.33% of the games mentioned a relevant theoretical grounding. In addition to these findings, the research produced a detailed dataset of classified games that assist game scholars and other individuals seeking accessible mental health-focused games. While, to our knowledge, these games have not been evaluated regarding their effects on mental health, this can be valuable for research and practice.

Original languageEnglish
Title of host publicationGames and Learning Alliance - 14th International Conference, GALA 2025, Proceedings
EditorsSander Bakkes, Francesco Bellotti, Pierpaolo Dondio, Manuel Ninaus, Vanissa Wannick, Antonio Bucchiarone
PublisherSpringer
Pages344-354
Number of pages11
ISBN (Electronic)978-3-032-11043-5
ISBN (Print)978-3-032-11042-8
DOIs
Publication statusPublished - 2 Jan 2026
Event14th International Conference on Games and Learning Alliance, GALA 2025 - Utrecht, Netherlands
Duration: 19 Nov 202521 Nov 2025

Publication series

NameLecture Notes in Computer Science
Volume16307
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference14th International Conference on Games and Learning Alliance, GALA 2025
Country/TerritoryNetherlands
CityUtrecht
Period19/11/2521/11/25

Bibliographical note

Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Applied games
  • Games for health
  • Gamification
  • Indie games
  • Itch.io
  • Mental health
  • Serious games

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