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Developing and Evaluating a Musical Attention Control Training Game Application

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Abstract

Musical attention control training (MACT) is a Neurologic Music Therapy (NMT) technique to strengthen attention skills for people who may have attention defi-cits, for instance related to ADHD or Parkinson Disease (PD), activating different parts of the brain and stimulating neural connectivity. While multiple interventions per week would enhance the effect of MACT, attending sev-eral sessions a week with a therapist can be challenging. Applied game interventions implementing MACT, which can be played at home, could offer complementary training to the limited number of therapy sessions. While applied games have been shown to facilitate successful interventions for cognitive impairments, to date no game exists based on MACT. We propose a novel approach to research the plausibility of applied games to support NMT, conclude game requirements for the specific needs of People with PD (PwPD), and introduce a game that emulates a MACT session. We carried out a pilot experiment to gauge how users interact with the game and its efficacy in attention control training with non-PD participants, letting them play 10 game intervention sessions within two weeks. Although no significant short-term attention effects were observed in this timeframe, user evaluations and metrics of game performance suggest that gamified MACT could be a promising supplement to conventional MACT for improving attention skills to optimize quality of life of PwPD.
Original languageEnglish
Title of host publicationSMC 2023 - Proceedings of the Sound and Music Computing Conference 2023
EditorsRoberto Bresin, Kjetil Falkenberg
Pages261-268
Number of pages8
ISBN (Electronic)9789152773727
Publication statusPublished - 2023

Publication series

NameProceedings of the Sound and Music Computing Conferences
Volume2023-June
ISSN (Electronic)2518-3672

Bibliographical note

Publisher Copyright:
© 2023 Volk et al.

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