Abstract
In this paper we describe a prototype implementation of an augmented reality (AR) system for accessing and interacting with crowd simulation software. We identify a target audience and tasks (access to the software in a science museum) motivate the choice of AR system (an interactive table complemented with handheld AR via smartphones) and describe its implementation. Our system has been realized in a prototypical implementation verifying its feasibility and potential. Detailed user testing will be part of our future work.
Original language | English |
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Title of host publication | IEEE AIVR 2019 |
Subtitle of host publication | 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality |
Publisher | IEEE |
Pages | 302-305 |
ISBN (Print) | 978-1-7281-5604-0 |
DOIs | |
Publication status | Published - 9 Dec 2019 |
Keywords
- Solid modeling
- Cameras
- Three-dimensional displays
- Software
- Context modeling
- Buildings
- Prototypes