Correlating Facial Expressions and Subjective Player Experiences in Competitive Hearthstone

Paris Mavromoustakos-Blom, Mehmet Kosa, Sander Bakkes, Pieter Spronck

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

In this study, we used recordings of players' facial expressions that are captured during competitive Hearthstone games to analyse the correlation between in-game player affective responses and subjective post-game self-reports. With this, we aimed to examine whether eye gaze, head pose and emotions gathered as objective data from face recordings would be associated with subjective experiences of players which were collected in the form of a post-game survey. Data was collected during a live offline Hearthstone competition, which involved a total of 17 players and 31 matches played. Correlation analyses between in-game and post-game variables show that players' facial expressions and eye gaze measurements are associated with both players' attention to the opponent and their mood influenced by the opponent. In future research, these results may be used to implement predictive player models.

Original languageEnglish
Title of host publicationFDG '21: Proceedings of the 16th International Conference on the Foundations of Digital Games
EditorsAllan Fowler, Johanna Pirker, Alesandro Alessandro Canossa, Ali Ali Arya, Casper Harteveld
PublisherAssociation for Computing Machinery
Pages1-5
Number of pages5
ISBN (Electronic)9781450384223
DOIs
Publication statusPublished - 21 Oct 2021
Event16th International Conference on the Foundations of Digital Games, FDG 2021 - Virtual, Online, Canada
Duration: 2 Aug 20216 Aug 2021

Conference

Conference16th International Conference on the Foundations of Digital Games, FDG 2021
Country/TerritoryCanada
CityVirtual, Online
Period2/08/216/08/21

Keywords

  • competitive games
  • Facial expression analysis
  • game experience questionnaire
  • hearthstone
  • player affect
  • player experience

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