Abstract
A disparate literature hypothesizes what can broadly be described as the common-enemy effect: the fact that the interaction with a common enemy (formed by Nature, an individual, or a group) increases cooperation. This review identifies the multidisciplinary antecedents of this effect, and then distinguishes between several strands of literature applying noncooperative game theory to account for it. A first strand argues that the threat posed by a common enemy makes each player's cooperative effort more critical. In a second strand a behavioral common-enemy effect caused by group interaction is studied experimentally. A third strand models the common-enemy effect as the formation of a coalition of players against another player in a contest. A fourth strand formalizes the principle that the ‘enemy of my enemy is my friend’, either in a model of social relations, interdependent altruistic preferences, or indirect reciprocity in repeated games. The connections between these strands of literature are investigated, and questions for future research are proposed.
| Original language | English |
|---|---|
| Pages (from-to) | 3-33 |
| Number of pages | 31 |
| Journal | Journal of Economic Surveys |
| Volume | 35 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Feb 2021 |
Keywords
- Balance theory
- Coalition formation
- Collective action
- Common-enemy effects
- Criticality
- Group interaction