TY - GEN
T1 - Clustering with Few Disks to Minimize the Sum of Radii
AU - Abrahamsen, Mikkel
AU - de Berg, Sarita
AU - Meijer, Lucas
AU - Nusser, André
AU - Theocharous, Leonidas
N1 - Publisher Copyright:
© Mikkel Abrahamsen, Sarita de Berg, Lucas Meijer, André Nusser, and Leonidas Theocharous.
PY - 2024/6
Y1 - 2024/6
N2 - Given a set of n points in the Euclidean plane, the k-MinSumRadius problem asks to cover this point set using k disks with the objective of minimizing the sum of the radii of the disks. After a long line of research on related problems, it was finally discovered that this problem admits a polynomial time algorithm [GKKPV’12]; however, the running time of this algorithm is O(n881), and its relevance is thereby mostly of theoretical nature. A practically and structurally interesting special case of the k-MinSumRadius problem is that of small k. For the 2-MinSumRadius problem, a near-quadratic time algorithm with expected running time O(n2 log2 n log2 log n) was given over 30 years ago [Eppstein’92]. We present the first improvement of this result, namely, a near-linear time algorithm to compute the 2-MinSumRadius that runs in expected O(n log2 n log2 log n) time. We generalize this result to any constant dimension d, for which we give an O(n2−1/(⌈d/2⌉+1)+ε) time algorithm. Additionally, we give a near-quadratic time algorithm for 3-MinSumRadius in the plane that runs in expected O(n2 log2 n log2 log n) time. All of these algorithms rely on insights that uncover a surprisingly simple structure of optimal solutions: we can specify a linear number of lines out of which one separates one of the clusters from the remaining clusters in an optimal solution.
AB - Given a set of n points in the Euclidean plane, the k-MinSumRadius problem asks to cover this point set using k disks with the objective of minimizing the sum of the radii of the disks. After a long line of research on related problems, it was finally discovered that this problem admits a polynomial time algorithm [GKKPV’12]; however, the running time of this algorithm is O(n881), and its relevance is thereby mostly of theoretical nature. A practically and structurally interesting special case of the k-MinSumRadius problem is that of small k. For the 2-MinSumRadius problem, a near-quadratic time algorithm with expected running time O(n2 log2 n log2 log n) was given over 30 years ago [Eppstein’92]. We present the first improvement of this result, namely, a near-linear time algorithm to compute the 2-MinSumRadius that runs in expected O(n log2 n log2 log n) time. We generalize this result to any constant dimension d, for which we give an O(n2−1/(⌈d/2⌉+1)+ε) time algorithm. Additionally, we give a near-quadratic time algorithm for 3-MinSumRadius in the plane that runs in expected O(n2 log2 n log2 log n) time. All of these algorithms rely on insights that uncover a surprisingly simple structure of optimal solutions: we can specify a linear number of lines out of which one separates one of the clusters from the remaining clusters in an optimal solution.
KW - covering points with disks
KW - geometric clustering
KW - minimize sum of radii
UR - http://www.scopus.com/inward/record.url?scp=85195503476&partnerID=8YFLogxK
U2 - 10.4230/LIPIcs.SoCG.2024.2
DO - 10.4230/LIPIcs.SoCG.2024.2
M3 - Conference contribution
AN - SCOPUS:85195503476
T3 - Leibniz International Proceedings in Informatics, LIPIcs
BT - 40th International Symposium on Computational Geometry, SoCG 2024
A2 - Mulzer, Wolfgang
A2 - Phillips, Jeff M.
PB - Dagstuhl Publishing
T2 - 40th International Symposium on Computational Geometry, SoCG 2024
Y2 - 11 June 2024 through 14 June 2024
ER -