Cheat Codes as External Support for Players Navigating Fear of Failure and Self-Regulation Challenges In Digital Games

Karla Waldenmeier, Susanne Poeller, Martin Johannes Dechant, Nicola Baumann, Regan L Mandryk

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Failure is an integral element of most games, and while some players may benefit from external support, such as cheat codes, to prompt self-soothing, most games lack supportive elements. We asked participants (N=88) to play Anno 1404 in single-player mode, and presented a money-generating cheat code in a challenging situation, also measuring the personality trait of action-state orientation, which explains differences in self-regulation ability (i.e., self-soothing) in response to threats of failure. Individuals higher in state orientation were more likely to take the offer, and used the cheat code more frequently. The cheat code also acted as an external support, as differences in experienced pressure between action- and state-oriented participants vanished when it was used. We found no negative consequences of using external support in intrinsic motivation, needs satisfaction, flow, or performance. We argue that external support mechanisms can help state-oriented players to self-regulate in gaming, when faced with failure.
Original languageEnglish
Title of host publicationCHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems
Place of PublicationHonolulu, Hawaii
Pages1-13
Number of pages13
ISBN (Electronic)9798400703300
DOIs
Publication statusPublished - 11 May 2024

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Keywords

  • PSI theory
  • action-state orientation
  • cheat codes
  • cheating
  • digital games
  • fear of failure
  • player experience
  • pressure
  • self-regulation

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