Abstract
This study presents a model for affective text analysis of online multi-party chat records in Turkish language. Online chats have challenges like non-standard word usage, grammatical irregularities, abbreviation usage, and spelling mistakes. We propose several pre-processing steps to deal with these. We adapt an affective word dictionary from English to Turkish, and by expanding it, obtain 15,222 words with annotations for valence, arousal, and dominance. We also employ a list of abbreviations, emoticons, interjections, modifiers (intensifiers and diminishers), and other linguistic indicators to capture the overall affective state at the sentence level. Lastly, we recruit and train annotators to obtain affective ground truth, and assess the accuracy of the proposed rule-based approach on a multi-party chat database collected from an online gaming environment.
Original language | English |
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Title of host publication | ERM4CT 2015 - Proceedings of the International Workshop on Emotion Representations and Modelling for Companion Technologies, co-located with ICMI 2015 |
Publisher | Association for Computing Machinery |
Pages | 19-24 |
Number of pages | 6 |
ISBN (Electronic) | 9781450339889 |
DOIs | |
Publication status | Published - 13 Nov 2015 |
Externally published | Yes |
Event | International Workshop on Emotion Representations and Modelling for Companion Technologies, ERM4CT 2015 - Seattle, United States Duration: 13 Nov 2015 → … |
Conference
Conference | International Workshop on Emotion Representations and Modelling for Companion Technologies, ERM4CT 2015 |
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Country/Territory | United States |
City | Seattle |
Period | 13/11/15 → … |
Keywords
- Afiective computing
- Chat
- Computer games
- Natural language processing
- Turkish