An implementation architecture for scenario-based simulations

R. Lala, J.T. Jeuring, Jordy van Dortmont

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    The past years have witnessed an increased use of applied games for developing and evaluating communication skills. These skills benefit from interpersonal interactions. Providing feedback to students practicing communication skills is difficult in a traditional class setting with one teacher and many students. This logistic challenge may be partly overcome by providing training using a simulation in which a student practices with communication scenarios. A scenario is a description of a series of interactions, where at each step the player is faced with a choice. We have developed a scenario editor that enables teachers to develop scenarios for practicing communication skills. A teacher can develop a scenario without knowledge of the implementation. This paper presents the implementation architecture for such a scenario-based simulation.
    Original languageEnglish
    Title of host publication Intelligent Tutoring Systems
    Subtitle of host publication13th International Conference, ITS 2016, Zagreb, Croatia, June 7-10, 2016. Proceedings
    Editors Alessandro Micarelli, John Stamper, Kitty Panourgia
    PublisherSpringer
    Pages531-533
    ISBN (Electronic)978-3-319-39583-8
    ISBN (Print)978-3-319-39582-1
    Publication statusPublished - 2016

    Publication series

    NameLecture Notes in Computer Science
    Volume9684
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

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