An fMRI study of cognitive control in problem gamers

Maartje Luijten*, Gert Jan Meerkerk, Ingmar H.A. Franken, Ben J.M. van de Wetering, Tim M. Schoenmakers

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

A small proportion of video game players develop uncontrolled gaming behavior. A dysfunctional cognitive control circuit may explain this excessive behavior. Therefore, the current study investigated whether problem gamers are characterized by deficits in various aspects of cognitive control (inhibitory control, error processing, attentional control) by measuring brain activation using functional magnetic resonance imaging during Go-NoGo and Stroop task performance. In addition, both impulsivity and attentional control were measured using self-reports. Participants comprised 18 problem gamers who were compared with 16 matched casual gaming controls. Results indicate significantly increased self-reported impulsivity levels and decreased inhibitory control accompanied by reduced brain activation in the left inferior frontal gyrus (IFG) and right inferior parietal lobe (IPL) in problem gamers relative to controls. Significant hypoactivation in the left IFG in problem gamers was also observed during Stroop task performance, but groups did not differ on behavioral and self-reported measures of attentional control. No evidence was found for reduced error processing in problem gamers. In conclusion, the current study provides evidence for reduced inhibitory control in problem gamers, while attentional control and error processing were mostly intact. These findings implicate that reduced inhibitory control and elevated impulsivity may constitute a neurocognitive weakness in problem gamers.

Original languageEnglish
Pages (from-to)262-268
Number of pages7
JournalPsychiatry Research: Neuroimaging
Volume231
Issue number3
DOIs
Publication statusPublished - 30 Mar 2015
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2015 Elsevier Ireland Ltd.

Keywords

  • Attentional control
  • Cognitive control
  • Error processing
  • Functional magnetic resonance imaging (fMRI)
  • Gaming
  • Inhibitory control

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