Abstract
This short paper presents an architectural overview of an agent-based framework called iv4XR for automated testing that is currently under development by an H2020 project with the same name. The framework’s intended main use case of is testing the family of Extended Reality (XR) based systems (e.g. 3D games, VR sytems, AR systems), though the approach can indeed be adapted to target other types of interactive systems. The framework is unique in that it is an agent-based system. Agents are inherently reactive, and therefore are arguably a natural match to deal with interactive systems. Moreover, it is also a natural vessel for mounting and combining different AI capabilities, e.g. reasoning, navigation, and learning.
Original language | English |
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Title of host publication | 2021 IEEE International Conference on Software Testing, Verification and Validation Workshops (ICSTW) |
Publisher | IEEE |
Pages | 213-217 |
Number of pages | 5 |
ISBN (Electronic) | 9781665444569 |
ISBN (Print) | 978-1-6654-4457-6 |
DOIs | |
Publication status | Published - 16 Apr 2021 |
Event | 2021 IEEE International Conference on Software Testing, Verification and Validation Workshops (ICSTW) - Porto de Galinhas, Brazil Duration: 12 Apr 2021 → 16 Apr 2021 |
Conference
Conference | 2021 IEEE International Conference on Software Testing, Verification and Validation Workshops (ICSTW) |
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Period | 12/04/21 → 16/04/21 |
Keywords
- Software testing
- Three-dimensional displays
- Navigation
- Extended reality
- Interactive systems
- Conferences
- Games