A Topic Modeling Approach Towards Understanding the Discourse between Religion and Videogames on Reddit

Sai Siddartha Maram, Johannes Pfau, Mansi Rajendra Kasar, Magy Seif El-Nasr

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

Today's videogames are often intertwined with profound religious narratives, content, characters, and artifacts - but how do player communities understand the role of religion in games, and what is the impression of believers on the use, portrayal, and representation of the religion they practice? This paper dives deep into this confluence by rigorously analyzing discussions from religion and videogame subreddits that often depict the most popular communication channel for their communities. Following topic modeling, we cluster posts and comments from the three major religious groups and the most popular related videogame subreddits, bringing forth representative cultural sentiments and patterns of players and religious stakeholders. Through this, we discovered 22 distinct sub-themes, further categorized into the three overarching themes of (a) Blasphemous Elements of Videogames, (b) Religion as a Design Space for Videogames, and (c) Videogames for Religious Education and Community Forming.

Original languageEnglish
Article number289
Number of pages44
JournalProceedings of the ACM on Human-Computer Interaction
Volume8
Issue numberCHI PLAY
DOIs
Publication statusPublished - 15 Oct 2024

Bibliographical note

Publisher Copyright:
© 2024 Owner/Author.

Keywords

  • game design
  • game mechanics
  • language models
  • NLP
  • Reddit
  • religion
  • serious games

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