Abstract
We propose a collaborative approach to the issue of resource
creation for commonsense computing by developing a collaboratory application aimed at children. Human validation
is enabled through a game-with-a-purpose (GWAP) interface,
gathering reliability judgements of assertions that can be used
to aid the process of resource validation. Our experiments
confirm that children aged 10 to 12 can be valuable and reliable partners in building commonsense databases, due to
their stage of mental development and their eagerness to play
GWAPs. Results show that children adapt their word choice
in the assertions they provide to the difficulty level of the
stimuli words, and that the judgements gathered through ingame validation can help to validate about 30% of the gathered statements automatically.
creation for commonsense computing by developing a collaboratory application aimed at children. Human validation
is enabled through a game-with-a-purpose (GWAP) interface,
gathering reliability judgements of assertions that can be used
to aid the process of resource validation. Our experiments
confirm that children aged 10 to 12 can be valuable and reliable partners in building commonsense databases, due to
their stage of mental development and their eagerness to play
GWAPs. Results show that children adapt their word choice
in the assertions they provide to the difficulty level of the
stimuli words, and that the judgements gathered through ingame validation can help to validate about 30% of the gathered statements automatically.
Original language | English |
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Title of host publication | Commonsense Knowledge: Papers from the AAAI Fall Symposium |
Pages | 114-119 |
Publication status | Published - 2010 |
Externally published | Yes |