Keyphrases
Video Games
100%
Player Experience
76%
Game AI
75%
Adaptive Game AI
40%
Facial Expression Analysis
34%
Adaptation
33%
Real-time Strategy Games
27%
Board Games
25%
Computer Games
24%
Monte Carlo Tree Search
24%
Motivation
24%
Player Model
23%
Actual Play
23%
Self-determination Theory
23%
Gamification
22%
Crisis Management
21%
Facial Expression
21%
Crisis Management Training
20%
Loneliness
19%
Procedural Content Generation
19%
Player Behavior
17%
Game Personalization
17%
Videogame AI
16%
Hearthstone
16%
Multimodal Study
16%
Game Space
16%
Opponent Modeling
16%
Multi-person
16%
StarCraft
16%
Rapid Adaptation
16%
Action-adventure
16%
Adventure Games
16%
Management Game
16%
Online Generation
16%
Rule-driven
16%
Role-playing Game
16%
Affect Analysis
16%
Generative Grammar
16%
Actual Experience
16%
Children with Chronic Illness
16%
Applied Gaming
16%
Game Difficulty
16%
Gaming Interventions
16%
Training Games
16%
Artificial Intelligence
15%
Effective Behavior
15%
Game Design
14%
User Study
14%
Affective State
13%
Rapidly Adapting
13%
Computer Science
videogame
90%
Artificial Intelligence
71%
Facial Expression
35%
Game Playing
32%
Tree Search
24%
Computer Game
24%
Gamification
20%
Evaluation Function
19%
Principal Components
19%
Opponent Modeling
16%
Determination Theory
16%
Research Question
16%
Multiple Camera
16%
Physiological Sensor
16%
Game Ai
16%
Domain Knowledge
12%
Online Game
12%
Learning Performance
12%
Response Modeling
12%
Experimental Result
11%
Individual User
10%
Game Design
10%
Machine Learning
10%
Learning System
10%
Human Participant
8%
Ambient Assisted Living
8%
Daily Activity
8%
Annotation
8%
stereo camera
8%
Expression Recognition
8%
Close Collaboration
8%
Design Perspective
8%
Interaction Analysis
8%
Component Analysis
8%
Physiological Response
8%
Visual Material
8%
Economic Aspect
8%
Case-Based Reasoning
8%
Scientific Literature
8%
Research Environment
8%
Training Session
8%
Simulation Study
8%
Random Forest Classifier
8%
Human-Computer Interaction
8%
Internal Component
8%
Component Failure
8%
Computer Vision
8%
Exploratory Study
8%
Customisation
8%
Game Development
6%