Keyphrases
Serious Games
94%
Household Energy Consumption
59%
Proportional Reasoning
54%
Energy Games
54%
Household Energy
54%
Information Search
54%
Computational Cognitive Model
36%
Game-based Learning
36%
Older Adults
35%
Age-related Differences
32%
Surprising Events
32%
Game-based
32%
Mathematics Education
32%
Energy Conservation
32%
Gamification
31%
Web Navigation
29%
Attitude Change
28%
User Clicks
27%
Game-based Learning Environment
26%
Semantic Relevance
25%
Knowledge Acquisition
25%
Mathematical Games
25%
Energy Consumption
24%
Cognitive Factors
23%
Virtual Reality Games
23%
Control Condition
23%
Cognitive Processes
22%
Cognitive Model
21%
Multi-agent
21%
Game Discourse
21%
Argumentative Dialogue
21%
Event-triggered
21%
Search Queries
21%
Faded Worked Example
21%
Computer Games
21%
Semantic Space
21%
Older Participants
21%
Cognitive Modeling
21%
Lostness
18%
Environmental Narratives
18%
Online Search Behavior
18%
Virtual Reality
18%
Task Difficulty
16%
Game Environment
15%
Search Tasks
14%
Backtracking Strategy
14%
Scaffolding Tools
14%
Search Result Page
14%
Learning Experience
14%
Cognitive Load
14%
Computer Science
Serious Game
100%
Information Search
62%
Virtual Reality
43%
game based learning
37%
Related Difference
32%
Semantic Relevance
32%
Domain Knowledge
29%
Gamification
21%
Triggering Event
21%
Search Engine
21%
Backtracking
21%
Search Behavior
17%
Target Information
16%
Mock-up
16%
Case Study
16%
Learning Experiences
14%
Design Guideline
14%
Search Result Page
13%
multi agent
10%
User Modeling
10%
Query Reformulation
10%
Hypertext
10%
Game Development
10%
Future Direction
10%
Proximal Development
10%
User Behavior
10%
Argumentation
10%
Learning Mathematics
10%
Supporting Information
10%
Multitasking
10%
Software Frameworks
10%
Open Source
10%
Software Layer
10%
Deep Learning Method
10%
Hyperlink
10%
Artificial Intelligence
10%
Cultural Heritage
10%
Ergonomics
10%
Cognitive Conflict
9%
Positive Effect
9%
Learning Effect
7%
Reasoning Skill
7%
Information Gap
7%
Decision-Making
7%
Model Prediction
6%
Behavioral Data
6%
Discourse Analysis
6%
Information Retrieval
6%
Executive Control
6%
Executive Decision
6%